jsn lxndr lv

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he/him, nothing more to report at this time
Jay Essen's streams of Little Match Girl games are all very fun, NOT LEAST FOR ME THE GAME WRITER, but this performance of Little Match Girl 4 is especially entertaining, perhaps because LMG4 is the best game??? https://www.youtube.com/watch?v=f66JI-ABekE
Jay Essen Plays: The Little Match Girl 4: Crown of Pearls (Part 1 of 2)

Continuing our playthrough of Ryan Veeder's Little Match Girl series, found at rcveeder.net/littlematchgirl

YouTube
If I could see relationships between my scenes the way the index lets me see relationships between my rooms, this could make it a lot easier to troubleshoot my games. I think it would also lead me to attempt to create more reactive environments and game-states.
However, I have a baseless suspicion that scenes are underutilized by the community and represent an extremely powerful tool which we could be using a lot more inventively than we have been.
The thing that I would selfishly want to see realized is a visualization tool for Inform 7's Scenes. This doesn't lend itself to visual representation as cleanly as Rooms do, and many games would have no benefit for such a tool, since either they don't use scenes, or the scenes themselves do not interact and are wholly independent.
I don't know that he can see it here, but Zarf asked for narrative project suggestions here: https://mastodon.gamedev.place/@zarfeblong/114441132466528530
Andrew Plotkin (@[email protected])

I need a project. What's a narrative tool project that nobody's done that you would use? Some missing Godot plugin? Dialogue authoring spreadsheet? Interactive comic framework? Bonus points if you'd pay me money for it, obviously, but that's not a requirement. (I asked this last year and wound up with the Visible Zorker project, which I'm still pretty proud of. So all wild suggestions are welcome.)

Gamedev Mastodon

I've run a big text adventure for thirteen years (at one point briefly it was the biggest text adventure!) and if there's one thing I've about managing a big online community in that time that I'd choose to pass on as a warning to others, it's this: remove the people who don't like being there.

Some folks just don't like the place, or they liked it once and they don't anymore, and that's fine.

You'd think they'd just go somewhere else, and most do, but some don't, and those folks are AWFUL.

I wrote down my favorite game-playing experiences of the year, best I can remember. (More info on ifdb.org for all but the last two, which are easy to track down.) In chronological order:

- You Are Standing, a love letter to IF.

- Provizora Parko, a surreal textual visit to a bird park.

- Moondrop Isle! Playing other people’s sections of the park after creating the final area was extremely cool.

- The Little Match Girl 5: The Hunter's Vow was a particular joy, but *this year's LMG side stories deserve mention too.

- The Bat, my favorite game from IFComp 2024. Very fun and plainly anti-fascist.

- Quest for the Teacup of Minor Sentimental Value, the game I recommended the most to non-IF-playing friends.

- Like a Sky Full of Locusts: creepy, wistful, and funny, all three somehow.

- do not let your left hand know: short but beautifully written and thought-provoking.

- The Exit 8: short but creative and memorable.

- Animal Well. Metroid but with animals. Awesome.

Soviet linguist Yuri Knorozov was instrumental in deciphering Mayan script. His whole life he tried to be co-credited with his cat Asya but his editors always refused. In 2012, the Mexicans honored him with a monument that included his beloved cat.

#Caturday #CatsOfMastodon #Catstodon

The Third Quadrennial Ryan Veeder Exposition for Good Interactive Fiction is extremely pleased to welcome you to MOONDROP ISLE, a huge collaborative text adventure interactive fiction location https://rcveeder.net/moondrop/
Moondrop Isle

If you know someone at Microsoft who would be interested in the grand opportunity for #InteractiveFiction preservation that today's merger has—as a side effect!—granted the company, please get in touch with me, @zarfeblong, or another @IFTF person. (I stepped down from IFTF leadership earlier this year, but I'm still active within it.)

Here is Zarf's plea to Microsoft to do the right thing with its newly (if perhaps accidentally) acquired Infocom IP: https://blog.zarfhome.com/2023/10/microsoft-consumes-activision

Microsoft consumes Activision; and a plea

The gavel has fallen; the cup has been stomped; pick your metaphor. Microsoft has succeeded in its almost-two-year quest to gobble up Activision. The peculiar side effect in my corner of the world is that Microsoft now owns the dusty remains ...

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