Just playing around, seeing if I can wire up all this stuff in HaxeFlixel. Here I'm rendering an LDtk "world" along with some HaxeUI components and a game sprite that I animated in Spine quite some time ago.
Everybody's working and animating nicely on the native and HTML5 target. The native version isn't getting events from the gamepad, but I suspect there's some MacOS witchery that's gotta be done. HTML5 has its own gamepad API's, and that's working fine.

