I wonder what the reception would've been for #Expedition33 if the balance didn't fall apart in the third act.
Like there's plenty of people who play games just for the story that would've recoiled in horror if there was a shred of difficulty between them and the ending.
On the other hand, the final boss not getting a single turn on expert mode with 50x health kinda deflated it. Let alone being able to destroy the non-DLC superbosses.
