Jakob Hunsballe

48 Followers
28 Following
220 Posts
My filesystem is my database.
Co-founded MayFly AI (mayfly.dk). Working with deep learning since 2017.
Was in the games industry for ~11 years: at Io-Interactive and later at Unity. I did astrophysics before that.

Varnish Cache project to change its name to Vinyl Cache with after the next release (after today's 8.0.0, in March), per @bsdphk:

We have tried to negotiate with Varnish Software for many months about this issue, but their IP-Lawyers still insist that Varnish Software owns the Varnish Cache name, and at most we have being offered a strictly limited, subject to their veto, permission for the FOSS project to use the “Varnish Cache” name.

We cannot live with that: We are independent FOSS project with our own name.

So we will change the name of the project.

The new association and the new project will be named “The Vinyl Cache Project”, and this release 8.0.0, will be the last under the “Varnish Cache” name. The next release, in March will be under the new name, and will include compatibility scripts, to make the transition as smooth as possible for everybody.

https://fosstodon.org/@bsdphk/115208900512511929

#VarnishCache #VinylCache

Poul-Henning Kamp (@[email protected])

Hello #VarnishCache users: Release 8.0 is here: https://varnish-cache.org/ And it even comes with bonus project news! Next release will be march 15 but with a little twist...

Fosstodon
How does Blender update its UI - i.e. rendering gui components and 3D scene together with OpenGL. Is it threaded, separate processes or something else. Basically how is it ticked (if so) and how is it composed? #blender3d
In case you missed it: “Designer Notes” has more episodes available. E.g. 5+ hours in company with Soren Johnson and Zach Barth. https://www.idlethumbs.net/designernotes
Designer Notes

A podcast about why we make games

References:

Franklin C. Crow
Summed-area tables for texture mapping.
In Proceedings of SIGGRAPH, volume 18(3), pages 207–212, 1984.

Paul Viola & Michael Jones
Rapid Object Detection Using a Boosted Cascade of Simple Features.
In Proceedings of IEEE Conf. Computer Vision and Pattern Recognition, pages 511-518, 2001

Check this use of summed area tables for smooth font rendering: https://github.com/DavidGuldbrandsen/SummedAreaFont
GitHub - DavidGuldbrandsen/SummedAreaFont: Font render using summed-area table

Font render using summed-area table. Contribute to DavidGuldbrandsen/SummedAreaFont development by creating an account on GitHub.

GitHub
CPU 13900K, GPU 4090RTX, OS Ubuntu 22.04. Keyboard latency ~500ms. Yay!
Parallelepiped, collinear - y u spelled like that?! makes no sense.
It’s not “radians” - it’s “native angles”
This week we assembled our first custom UWB hat for the Raspberry Pi. I guess it means we're now full-stack developers.
Brian Eno's "Thursday Afternoon", gives me serious early Minecraft vibes. Album was released in 1985