@guldvarg

19 Followers
6 Following
24 Posts
UX/UI designer by day, game designer by night. Co-founder of tiny studio IMGNRY. Father of 3. I am structured chaos.
๐Ÿš‚ The railroadโ€™s been rebuilt with splines for a smooth ride โ€” and also added steam for extra happiness. Perfect way to wrap things up before vacation. Choo Choo! #indiedev #trains #unity #cute
An early try with monsters, fight, and bugs ๐Ÿ˜… #indiedev #unity #war
Took me all day to tighten up menu transitions with my own lightweight state machine logic. Wouldโ€™ve been a 10-minute job if I actually knew what I was doing ๐Ÿ˜… #indiedev #unity #gamedev #gaming
I should mention that my partner Fille has now joined my development, meaning I'll get some well-needed help and mentoring with the increasingly complex coding from now on.
We did some early testing of enemies attacking. Since villagers fighting back is not yet implemented, it ends up looking like some slow-paced bullying game ๐Ÿ˜…
#indiegame #indiedev #unity #attack
To make the card mix more pleasantly balanced, all railroad hexes have been grouped into two railroad cards, straight and curved. Adding a rotate function made this possible. #indiegamedev #ui #unity #lowpoly #strategy
End screen implemented - an important milestone, marking the first fully completed game loop! #indiedev #indiegame #unity
I added an intro and camera behavior to each level. By having the start and end hex beside the start button, I hope the player will instinctively understand the game's core goal. Is this clear enough? #indiedev #indiegame #ui
Harvesting up close, business as usual #indiedev #unity #animation
Got to design an end screen for our annoying 24/7 game today. Probably the most enjoyable part of this game ๐Ÿ˜… #indiedev #ui #design