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the_gek0h aka gek_zero_aitch
he/they
maker of experiences
variety streamer on twitch
occasional uploader on youtube
twitch.tvtwitch.tv/gek0h/
youtube.comhttps://www.youtube.com/channel/UCQT46F6WzZkPsrtfSvTp9uQ
Based on a true story

An interview on the topic of lighting in horror games, featuring three developers working on The Callisto Protocol: Demetrius Leal, Atsushi Seo, and Glen Schofield.

https://cdn.arstechnica.net/wp-content/uploads/2022/11/2ad60330-9326-46ca-8d25-957162dbe214mezzanine.txt

Interview video available at ArsTechnica :)

https://youtu.be/hkuMM5vJJmo

A big "thank you!" to Lyzldy / lyzurly / hypergamedev

As part of the SuddenDev 60 minute game dev, she went poking around in the mechanics & logic of my jam entry. She also went out of her way to then edit the stream into a video under 5 minutes long!

A rapid look at a rapidly developed project. This is how Dreamers do game dev! (sometimes) ;)

This hide & seek game was made in 1 HOUR

YouTube
Retooting from ThatSkyGame / ThatGameCompany https://twitter.com/i/spaces/1MYxNgQzrMoKw?s=20
Play recording: Episode 4 with Gameplay Engineer Wes Hawkins! ๐ŸŽฎ

Sky: Children of the Lightโ€™s Space ยท Where live audio conversations happen

Twitter
https://deepimagination.cc/Magic3D/ AI generated 3D assets, mesh modeled and textured. It feels like AI as part of content workflow is finding more and more situations where it is good enough to be a massive time saving step towards a finished/complete usable asset.
Magic3D: High-Resolution Text-to-3D Content Creation

@ConnyDuck Ok I'm supposed to swipe from edge but if you're using Android gestures, edge swipe is the Back function. Just FYI (although you're probably aware). Love Tusky!
Here's a re-creation of Aphex Twin's Rhubarb/3 I jammed on in Bespoke.
Today I joined in the SuddenDev game jam in Dreams, hosted by https://www.youtube.com/c/LyzLdy HyperGameDev aka Lyzurly aka LyzLdy. Her VOD dives into most of the logic that I used, but maybe next time I'll try streaming the whole process myself in real time! Creation now playable & remixable in Dreams! https://indreams.me/scene/djAnEZovHsa
Hyper Game Dev

Join my quest for the best โ€” and most accessible โ€” game dev tools to date. Also hi! I'm Lรฝz aka Lyzurly ๐Ÿ˜… Usually hyper but always leisurely! ๐Ÿ™ƒ I like making games and learning dev ๐Ÿฅฐ Buuut text code has yet to hold my attention quite like visual programmng does. ๐Ÿค” Actually *nothing* holds my attention better than a state-of-the-art GUI frontend with innovative and comprehensive tools running in the back. ๐Ÿ˜… ๐Ÿ’ช๐Ÿฝ๐Ÿค“ Watch along and you'll... * Discover new tools! * Meet the devs & artists who use said tools! * Hone your OWN game development skills! Andโ€” Only if you want to ofcโ€” You can keep tabs on my โ€“ and other Contributors' โ€“ unorthodox approaches to interactive entertainment design! ๐Ÿค“ Do let me/us know if you or your community love or swear by a particular visual dev tool! (Or similar program/thing) You, your games, and/or tool recommenatons may all be perfect for future appearances in Hyper Game Dev media ๐Ÿ˜Š Just let me or a Contributor know. ๐ŸคŽโš™๏ธ

YouTube
Re: the Doom Eternal soundtrack and its composer, Mick Gordon. I'm interested in hearing more perspectives on this situation. Posting for visibility, and hoping more information comes to light.