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I'm gonna try again with a control node instead I'm sure it'll be fine.
Maybe I *should* be using UI nodes... 🤔

I'm trying to handle mouse clicks in #godotengine 4 for a little 2d point and click thing and here is what I've got so far: https://pastebin.com/cjXpZcaT

But the problem is if I have multiple of that scene overlapping it triggers all of them on one click, when I would prefer if it would just trigger the top one. Should I be using some sort of control node instead of an area2D?

func _input(event): if event.is_action_pressed("click"): if $CollisionShape - Pastebin.com

Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.

Pastebin
#godotengine is there any way to teleport a rigidbody2d without it jittering?
Should I use #GodotEngine 3.5 or 4.1? Since I am new to the engine, I think I'm leaning towards 3.5 because it seemingly has more demo projects available at this point, which sounds useful for learning
Like, where do I even get assets? Preferably free assets (at least, free for non-commercial use). Oh geez am I really doing this? I think I might try actually doing this oh boy I am excited and nervous
I want to participate in the #GMTK #GameJam , but I have never made a video game before, at all, ever. I figured now would be as good a time as any to start. What are some tips for absolute beginners? I already have some programming experience in python so I'm thinking picking up Godot would be good, but like. What else? Is there like. A #GodotEngine tutorial that people recommend, and is short enough to get through before the gmtk jam ends?