I'm trying to handle mouse clicks in #godotengine 4 for a little 2d point and click thing and here is what I've got so far: https://pastebin.com/cjXpZcaT
But the problem is if I have multiple of that scene overlapping it triggers all of them on one click, when I would prefer if it would just trigger the top one. Should I be using some sort of control node instead of an area2D?