๐Ÿ‰ Melon ๐Ÿ‰

184 Followers
149 Following
618 Posts
gamedev (snolf romhack) ๐Ÿ‰ music ๐Ÿ‰ interactive fiction ๐Ÿ‰ pyjama elemental ๐Ÿ‰ nonbinary pan ๐Ÿ‰ they ๐Ÿ‰ ๐Ÿณ๏ธโ€๐ŸŒˆ ๐Ÿ‰ ๐Ÿ’œ @leafcodes
webhttps://melon zone
pronounsthey/them

๐ŸŽ‰ Today Scotland bans greyhound racing!

In 2023: 109 greyhounds died trackside in the UK, & there were 4,238 injuries to during racing.

๐Ÿ• Congratulations to @ruskell + team & all the tireless campaigners for seeing this through.

part of why i love having foreign languages turned on in steam is because every once in a while i find a high-wishlist number game with no english translation that just looks fucking WILD

https://store.steampowered.com/app/3114370/Word_Game_World

look at this shit!!! that's cool as hell!!

Word Game World on Steam

ใ€ŒๆŽข็ดขใ€ไธ–็•Œ๏ผŒใ€Œๅ‰ต้€ ใ€ไธ–็•Œ๏ผŒๅช่ฆไฝ ๆœƒไธญๆ–‡๏ผŒๅฐฑ่ƒฝไธปๅฎฐ้€™ๅ€‹ไธ–็•Œใ€‚ๅœจใ€Šๆ–‡ๅญ—้Šๆˆฒใ€‹็š„็ถ“ๅ…ธๆฉŸๅˆถไธŠ๏ผŒๅธถไพ†ๅ…จๆ–ฐ็š„ๆŽข็ดข่ˆ‡ๅ‰ต้€ ้ซ”้ฉ—ใ€‚ไฝ ๅฏไปฅ้Š็Žฉไธป็ทšๆ•…ไบ‹ใ€ๆŒ‘ๆˆฐ่ทจ็•Œ่ฏๅๅ…งๅฎน๏ผŒ้‚„่ƒฝๅ‹•ๆ‰‹่‡ช่ฃฝ้—œๅก๏ผŒไธ€่ตทใ€Œๆ•ฒใ€ๅ‡บๅฐˆๅฑฌๆ–ผไฝ ็š„ๆ–‡ๅญ—ไธ–็•Œๅง๏ผ

since when did we get all these game engine emojis?!                      
Here is what the dice roll looks like in-game :-0

I'm making a dice game, so it's important to make a dice roll animation that *feels* right! I wrote a blog post detailing my process; from ideation, to planning, to implementation using blender, normal maps, 2D lighting, movement logic, and more!

Check it out at:
https://groll.dev/blog/animating_dice/

Animating a Dice Roll

using normal maps, spritesheets, blender models, and more

You where all thinking it. And the answer is 'yes!'. Yes you can totally LASER engrave a banana to exfiltrate data from your secured premises. Just out of the machine the text is barely noticable. But the next morning? Clear as day.
Ran into an odd MSVC compiler bug today: a missing parenthesis in a specific place, in a large source file, leads compiler into allocating all my RAM, which eventually led my computer to crash. I can reproduce it reliably.
If I uncomment the extra opening brace it reports error normally.

Inverse Kinematics returns to #Godotengine 4.6! ๐Ÿ•บ

After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:

https://godotengine.org/article/inverse-kinematics-returns-to-godot-4-6/

Inverse Kinematics Returns to Godot 4.6 โ€“ Godot Engine

Now Godot has Inverse Kinematics in 3D.

Godot Engine
Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called "Half Life 2". Are you sitting comfortably? Then I shall begin.
Daphne was unimpressed, even a bit dismissive of the giant onion. I don't think she appreciates me using her head as a comparison for scale.