But this year felt a bit rushed, I think they could have gone for another hour, and let the guest and speakers go on for a bit longer. Have some standup bits, more geek stuff! Celebrate how (in theory) everyone in that room loves video games.
if you want to make a bevel soft, marking its edges soft will cause dome-like shading on the top face (bad)
one fix is to add extra edge loops, but this adds triangles (also bad)
so, I've now added a way to weight half-edges, to prioritize certain faces, with no extra geo! c: 🎉
1. select the half-edges you want to edit
2. select weighted normals
3. adjust
1.0 = full priority, ignores neighbors
0.5 = equal priority, regular smooth shading
0.0 = no priority, neighbors fully control the normal
Fun tip of the day: Most syntax highlighters as well as prettier understand other web languages as template tags. You don’t need to install any packages, simply alias `String.raw`, the default (implicit) tag!
Both files were identical and then processed by prettier.