@cu2koo

32 Followers
58 Following
14 Posts
Working currently on my first traditional roguelike!
itch.iohttps://peanutsfly.itch.io/

Been a bit busy with uni and work but have made some progress.

The inventory is now able to hold consumables and equipment. Also, the player can do equip or quaff directly from the ground. Results in six actions that I have now defined and implemented for the basic functionalities. The fight with the equipment works, but the effects of the consumables are still missing.

The Inspector and the Inventory Viewer have also been added to the UI.

Have a nice Friday!

#roguelikedev #gamedev #love2d

A new update on the status. Development is ongoing and I'm currently working on the equipment and items that the player can equip. The first enemies (rat and snake), each of which uses a simple AI, have also been implemented.

Combat works as follows: The combat modifiers (speed, range, attack strength and defense) depends on the equipment the actor is wearing and its experience points.
The damage is determined by comparing the values.

#roguelikedev #love2d #gamedev

Hello my name is Sercan, developer, and I'm developing my first non-commercial roguelike called 'Choose your Path'. It's not my first game project, but my first with such complexity.

The goal of the game is to defeat a final boss. Until then the player can decide which route to take. Each route contains various enemies, npcs, equipment and items.

I will use this channel to provide regular updates (probably once or twice a month) on my progress to share with you.

#roguelikedev #love2d #gamedev