| Main masto account | [email protected] |
| Main masto account | [email protected] |
Made some more stained glass! Math nerdery this time, posted a roundup blog post about it on Projects:
Podcast "189: Snowperson Trauma" is up with Jessamyn and cortex "catching up on what we can of the last couple of months of MeFi, and also ranting and philosophizing a little bit about recent seismic changes in the social media sphere and also about design skeuomorphism and the semiotics of interfaces? ..."
SCUM added base building in a recent update, which meant it was about time I built a building-sized #Menger sponge on my squad's property. Went well enough.
Due to either overt height limits or a load-support model that says the building materials will fail first from accumulated weight, most of these games games with base building won't support a nine story tall 2-iteration sponge, but I haven't tried and found out yet whether this one will. Gotta chop a lot of logs for that.
Hey, it's episode #188 of the MetaFilter Monthly Podcast, a (monthly-ish) recording I do with friend and former coworker and current actual owner of MetaFilter @[email protected].
Come listen to us chatter about various things MetaFiltrarian and otherwise. This recording sat in the can for a while for random real-life reasons, so it's also a visit to a blissful time two months ago when all the current twitter shit hadn't even started happening. A real time capsule!
https://metatalk.metafilter.com/26214/188-Big-Stride-Moonshot
Some more thoughts on dealing with moving away from a disintegrating twitter, over on the birbsite where I am trying to keep this stuff since I prefer to post about actual contentful stuff on Masto instead.
“Which, I am repeating myself, but I don't really know what else there is to do. It's a weird fine line to walk, between wanting to very clearly signal "I'm getting the fuck out of here" and also not wanting to be shitty about folks wanting to hold out hope for a familiar place.”
Which: not bad! The major compositional bits work how I wanted them too and most of my intended contrast regions feel about right. I might take a little more out of the sky, do sone more work on the trees. The foreground plants might want more filling in too. Mountain ridge work pretty well; not quite what I’d been imagining but better than I feared.
Will sit with it for a while and consider next steps.