140 Followers
27 Following
41 Posts
Game developer, modder, reverse engineer, legacy code specialist. I port games for a living and patch them as a hobby. Also known as CookiePLMonster.
Bloghttps://cookieplmonster.github.io
GitHubhttps://github.com/CookiePLMonster
LinkTreehttps://linktr.ee/cookieplmonster
In this house, we respect Codemasters' great racing history
Dynamic Day/Night Cycle Mod for Tokyo Xtreme Racer is now out! Features a full 24-hour cycle mirroring the sun in real-life Tokyo, random cloud coverage/fog each night, and more configuration options. Have fun racing at sunrise!
https://cookieplmonster.github.io/mods/tokyo-xtreme-racer-2025/#day-night-cycle
Tokyo Xtreme Racer (2025)

My modifications and patches for Tokyo Xtreme Racer (2025): Dynamic Day/Night Cycle.

Silent’s Blog

Tomorrow, GTA San Andreas turns 20 years old. Today, I’m honored to publish the biggest update of SilentPatch for the classic GTA trilogy to date, with the full source code now available on GitHub under the MIT license! 🎉

All three games got dozens of new fixes, providing the best possible experience. Check out my blog post for more details, plenty of presentations, and the download links: https://cookieplmonster.github.io/2024/10/25/silentpatch-goes-open-source/?utm_source=Mastodon&utm_medium=social&utm_campaign=Pinned+Post

SilentPatch for Grand Theft Auto goes open source!

A long overdue update packed with new fixes and a public source code release.

Silent’s Blog

Almost there! The biggest SilentPatch update to date, source code on GitHub, and an accompanying post go live this Friday, October 25th at:
- 12:00 UTC
- 14:00 CEST
- 08:00 EDT
- 05:00 PDT

See you soon!
#SilentPatchIt

Mark your calendars! We're celebrating the 20th anniversary of San Andreas early, on Friday, October 25th, with the biggest SilentPatch update yet for the 3D-era Grand Theft Auto games, along with a source code release on GitHub!
#SilentPatchIt
Watch this space in the second half of October...
#SilentPatchIt
My desktop doesn't support DisplayPort Alt (DP-over-USB-C), but thankfully, the Pro versions of FlipGo also support DisplayLink. I briefly encountered some performance issues with it, but reinstalling the driver fixed them all. Everything is working well ever since! (4/5)

Curiously, FlipGo can switch between two separate screens and a single portrait screen with a single click, so now without a doubt, I have an interesting option for playing DS/3DS games. The screens connect through the USB-C port, so they also have a usable USB hub!

Here I tried Colin McRae Rally 3 on a single unified screen, which explains the unusual 16:20/4:5 aspect ratio: (3/5)

I always had a soft spot for 16:10 screens, and now I have two! I particularly enjoy a setup where I put Visual Studio on my main screen, and have the game I am debugging on the side - it feels like the best (but not the only possible) use of this layout. (2/5)
A few weeks ago I received a JSAUX FlipGo Pro 16" and I've been using it as a part of my desktop setup since. I only had a single screen before, and despite being primarily a portable screen, FlipGo also works well as a stationary monitor, so it's a welcome upgrade. (1/5)