@cbosse

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For my first Rust project, I challenged myself to create my own GPU accelerated UI framework from scratch.

It runs on Linux/Wayland and browsers via WASM/WebGL with focus on compatibility with SmartTVs / STB. Zero heavyweight dependencies.

I didn't spend much time on the UI itself, but it already handles text, gradients, borders, corner radius, box shadows, and spring animations.

Repo: https://codeberg.org/cbosse/xs-ui
Demo: https://xs-ui.vercel.app/

#rust #gpu #ui #webassembly