Cat's Eye Technologies

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Purveyors of fine #esolang and other post-newfangled #codeart.

"If you can't tell what it's supposed to mean... that's a good start"

http://catseye.tc/

Whatever you think about JD Whetherspoon, it's not every day a publicly-listed company with revenue of £1.6B decides to leave Twitter & Facebook.
Kaukatcr: an experiment in language design for multi-dimensional spaces

One of the various projects associated with Project Xanadu™[1] was ZigZag™, a kind of organizer system or mind-mapping tool built around…

Case in point: THIS is ham radio raised to an art form:

http://www.intio.or.jp/jf10zl/

If you have any interest in #hamradio or #electronics at all, my suggestion is that you study, in detail, every project on JF10ZL's site. This is the work of an artist.

Some of my favourites:

http://www.intio.or.jp/jf10zl/deatrich.htm

http://www.intio.or.jp/jf10zl/4tradio.htm

Because in 2005 or so I dared to wonder: whither esolang?

What would motivate people spend their time making weird programming languages?

Seriously why would you even.

So I wondered: is it art? Is this an art form?

(Answer: yes, if ham radio is an art form, which I think we have to admit is sometimes yes: ham radio is sometimes is raised to an art form.)

So I spent some years after that studying art, and then aesthetics (because it's easier to reason about than art).

Still, I'm a little dubious of Duchamp's claim that he was trying to eliminate the aesthetic angle in his readymades. Selecting a urinal is one thing. But then re-orienting it so that it's laying on its back - that's showing a sensitivity to how it looks. And I don't think it's a coincidence that it's a very similar look to the look that sculpture was then beginning to take on, as sculptors were adopting abstraction. I do suspect he was riffing on that.

My favourite is the showshovel, because it's just so incredibly banal.

IIRC Duchamp claimed his readymades were "anti-aesthetic", that he was looking for objects that were aesthetically null.

After Simondon's thoughts on techno-aesthetics, though, that sounds a bit absurd: how can a tool have *no* aesthetics?

But if you take it to mean, like, no "particular" aesthetics, sort of "camoflaged" against the background of the quotidian world, then maybe.

So with these "theorizing" toots, I'm more-or-less writing notes to myself, except they're also public.

Thought my head would be clearer after writing those ones this morning, and I guess it is, but also they have raised new questions for me, and reminded me of yet others in the back of my mind. So it goes.

New #gewgaw installed online (way overdue):

Pixed-Point (2015)

http://catseye.tc/ix/Pixed-Point

Just in case you were looking for some conceptual generative pixel art, here is a Javascript program that generates images that truthfully represent how many pixels they themselves contain.

#ConceptualArt #GenerativeArt #PixelArt

Pixed-Point | Cat's Eye Technologies

Pixed-Point at Chris Pressey's modest esolang concern; serves as a database and gallery of open-source projects, primarily esoteric programming languages.

In general I totally support the idea that you should always add a text description to the images you upload to social media (or elsewhere on the internet.)

But what if the image doesn't lend itself to, or benefit from, a prose description? "Some experimental abstract art I just made" is not very helpful.

But what if users had some way to *translate* an image into a *tactile* form so they could *feel* its graphic composition?