What should happen to local-floor if I walk to another floor in my house?
He lives in Seattle with his wife, two sons and daughter.
| GitHub | https://github.com/cabanier |
| https://www.linkedin.com/in/rik-cabanier-a059541/ |
| GitHub | https://github.com/cabanier |
| https://www.linkedin.com/in/rik-cabanier-a059541/ |
We re-released the spiderman experience as City Sling VR: https://cityslingvr.arvr.social/
Let me know if you find any bugs!
Felix Zhang and I are presenting at #meta Connect about building Mixed Reality experiences in #webxr
Join us online at http://metaconnect.com
RT @hybridherbst
So! The Hackathon is over, and we placed IN THE TOP 3 with our interactive puppet play, Handmade Stories.
On Day 2 I already did three shows for four very happy kids ๐
Made in 2ยฝ days! #WebXR! With @NeedleTools Engine and @threejs, exported from @unity ๐
Here's the trailer:
RT @modelviewer
<model-viewer> v3.1 is out! See release notes:
https://github.com/google/model-viewer/releases/tag/v3.1.0
The main updates this time are from upstream @threejs, the most important of which is @glTF3D spec-compliance for multiple UV sets and texture transforms:
RT @mrdoob
Starting to update the @threeja WebXR examples so they just work in passthrought headsets.
Casting shadows and intersecting the geometry with the floor does wonders โจ
https://raw.githack.com/mrdoob/three.js/dev/examples/index.html?q=webxr%20xr#webxr_xr_dragging
RT @SrileXR
Our game Boulderworld is now available on the @MetaQuestVR Browser's NTP! ๐
Thanks everyone for playing the game and making this happen!
Just added to tonight's WebGL + WebGPU meetup, Unity will present on WebGPU! The in-person meetup is completely full. However, you can still join the livestream!
Register: https://www.khronos.org/events/webglwebgpu-meetup-at-the-2023-game-developers-conference
@unity