Bennett Foddy

1.7K Followers
219 Following
39 Posts
QWOP, GIRP, Getting Over It, working on Baby Steps
@Farbs
Did you ever wind up sharing how you were doing grass shading for marbs?
@EthanIClark1 yeah apples and oranges, I’m afraid. I use blender decimation but it’s not remotely the same thing. And we do have a complicated pipeline! It’s not worth anything like $35k/year but not replaceable with Blender or OSS options
how's everyone feeling about Simplygon jumping from 0 to $35k per year?
@MrNuclearMonster yup, thanks for the heads up. I’m gonna have to wait to tomorrow to fix it though.
@Farbs right that’s how I’ve done it so far but what a palaver
Anyone know of a tool that can bake Unity realtime shadows to a cookie (so you can turn off realtime shadows for static scenes)?

dearest friends, subpar pool is out now!
now you too can experience its special blend of half golf, half pool, all cool.

get it now on ios, android, switch or steam!

@Farbs helps that the function to draw a ‘particle system’ in pico8 is like two lines updating a single array of objects