game developer, fashion enthusiast, critically acclaimed mmo appreciator, true witch of transmutation, perfect angel, recovering academic, currently employed as "technical artist" to eat
btw for the #houdini nerds should mention that my environment art is done with a totally procedural workflow in houdini. I also post longer form devlogs on my cohost where I sometimes go into depth about houdini stuff like this intro to TOP networks, as well as other #techart and #gamedev stuff https://cohost.org/onietzschan/post/179706-pipes-line