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20 Following
22 Posts
Build webapps for 10 years & now build game dev tools mostly for UnrealEngine.
GDi4Khttps://gdi4k.com
YouTubehttps://www.youtube.com/Gdi4k
Discordhttps://discord.gg/bAUwPn2FZr

We added direct GeoTiff file import support to #UnrealEngine via our terrain plugin. Here's a demo of how you can do locating scouting & import a Lidar-scanned terrain into #UE5.

🛍 Plugin: https://www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation
📺 Tutorial: https://youtu.be/bLk1-Ulb7Dk

TerrainMagic - Supercharging Landscape Creation in Code Plugins - UE Marketplace

A set of tools that makes it easier to create & modify landscapes in Unreal Engine. It works with your existing landscape & materials but adds extra tools to make things faster & better.

Unreal Engine
@Codekitten Let's go. Can't wait.
@fade looking cool.
@_benui one of my client is using a UE5 version with physx. The performance is super great compared with Chaos.
@syscrusher ah got it.
@syscrusher looks eye Kandy :) BTW: can’t you use the modulus operator to simplify this logic ?
@JasonLavoie3D It’s nice to see we can get real help from here as well. It seems like this is better than Twitter may be :)
@protowlf Very cool :)
@mikedolan hey try 5.1. I think they added 32 bit float support to world partition. So, things will be better. Also try to use VoxelPlugin or some other plugins on the marketplace for these sort of stuff. They will work better than WP most of the time.
@davetroy Well first of all, web3 is a joke. It’s a buzzword made by some of VCs who took a hit recently with the FTX saga. Current web as is all good.