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I make a couple games a year. Promise to keep you updated 😉

My go-to engine is Löve2d, but I'm testing the waters with Godot.

If I had to pick my favorite language, it would have to be Fennel.

#pixelart #fennel #love

Musichttps://soundcloud.com/GamesByGriffith
Game Codehttps://gitlab.com/AlexJGriffith
Gameshttps://AlexJGriffith.itch.io/
Live Streamhttps://www.twitch.tv/GamesByGriffith

@technomancy thanks! After such a slog I'm glad it came together.

That final level of sokobelt was a blast

Looking through the scoring, some of the games that were more difficult to get running were done dirty by the dynamic score curving, like Rhombihexadeltille. I wonder if the fall off of the curve is something that is tweekable?

Just remembered what I forgot! The race is on!

Wrapped up my #lispgamejam submission "Frozen Horizons" with 30 min to spare!

It was an absolute slog this year but the final product came together.

There is one thing that I need to do, I've just forgotten what it is.

Voting will be open for 3 days.

https://alexjgriffith.itch.io/frozen-horizon

Frozen Horizon by AlexJGriffith

A party management game with gnomes and airships

itch.io

@technomancy I always forget how bad it is until its the 11th hour and I find a new edge case -___-

Yeah, i stripped all the nodejs / npm ... stuff ... out of the version that the current love.js version requires. All it was doing was determining the size needed to allocate for the binary.

Debugging the web build for my game right now.

Unfortunately I haven't got luajit working via emscripten (should be able to do it with the jit toggled off like how we support mac) instead I just use lua5.1.

There are so many subtle differences between the two.

Like, did you know (math.random 0) in luajit will return 1 and in lau5.1 it will cause a crash?

I think I may have bitten off more than I can chew for this year's lisp game jam 😬
Narrowing in on an artstyle for the overland maps. Still need to figure out how to get navigation working with hex grids.
Trying out a hex grid for this year's #lispgamejam
Lisp Game Jam 2022

A game jam from 2022-10-28 to 2022-11-10 hosted by technomancy & David Thompson. Lisp Game Jam is a recurring game jam taking place for a full 10 days. After the jam has finished, 3 days are given to everyone to try out the game su...

itch.io
@selfsame brown now 100% pantone free