For #ScreenshotSaturday I have a small UI widget update to share: the incoming message monitor on the top left column.
Basically, it takes the timestamps of new messages in the log from my text-based browser game prototype (Blasphemess), and then it represents visually how many messages there are and how recently they appeared. It updates in real-time, and because it's a log-scaled X-axis, it can range from 1 second ago to 10 hrs ago with clarity for the player.
The intent is to allow players to understand at a glance if they are dealing with new messages coming in actively, or if they are looking at old messages, since some players may be logging in once a day, and others may sit there actively for hours at a time.
The widget is user-configurable, here they are split into 3 streams: combat, misc. and speech monitors, but there's also a combined monitor variant too.


