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Hey hey hey artists on #MastoArt , remember that it is alwaysss black history month every month and look what just launched!

Afroindex is a whole Reference Library for Black Hairstyles!!! Are you listening??

I don't wanna see anymore excuses for you not having any black OCs!

Seriously this is sooo cool!!!
edit: support their Ko-fi too!

https://afroindex.org/

#Art #BlackMastodon #BlackFedi #BlackHair

Afro Index – Black Hairstyle Reference Library

A reference library for Black hairstyles with accurate naming, structured filtering, and curated reference images.

‪Archipelago
#ProcGen
😭 current bugfix iteration workflow:
- inspect error on CI server
- modify code
- create new branch with modified code
- close unity
- point unity project CI template files to new branch with modified code
- open unity
- commit expanded unity project CI files
- rerun CI build
- wait 30 minutes
somebody help, the objective c is beginning to make sense 😰

Karel Crombecq, lead programmer and technical director for Dungeon Alchemist, open sourced the Straight Skeleton algorithm they use to generate roofs. It's a complex algorithm that took a long time to get right, tested for robustness on their large user-base, and now generously shared with the world.

It's implemented in C# for Unity, and licensed under the MIT license:
https://github.com/Briganti-Games/Straight-Skeleton-Generator
#ProcGen

opengl is for people who want to finish projects and vulkan is for people who are just looking for something to help their ecs framework stand out a little more
shout out to the person who abbreviated `custom_jsn`
I neither know nor care about the order of operator precedence in any programming language, because I *always* explicitly parenthesize them
Another day using underdocumented APIs, another day being bitten by "true" vs. true

I made a directional noise type I call Phacelle Noise which is pretty fast!

Is it new or does something functionally identical already exist out there? I don't know! But I didn't come across one like this yet anyway, so here's my findings:
https://blog.runevision.com/2026/01/phacelle-cheap-directional-noise.html

If you can add any insight, please do :)
#Graphics #Shaders #Shadertoy