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I am Julia a single mom and I am learning 3d #gamedev with #unity3d.
I also started to learn modeling in #Blender3d wich I really enjoy.
Beside of this I love to #draw on paper and digital

Other websites: http://ko-fi.com/sweetmouse

Itch.iohttps://sweetmousegames.itch.io
SweetMouseGameshttps://sweetmousegames.jimdofree.com
YouTubehttps://www.youtube.com/channel/UC3AYprGAqnGSWRKCzg3lAFA
Twitterhttps://twitter.com/SweetMouse85
Today I am working on a attack animation for the enemy, not exactly working as I want yet, but I sure will get there.
Playing around with the animations in unity this morning.

To all that celebrate today, Happy Thanksgiving!
To all others, have a nice day 🙂
I draw this a while ago in sketchbook.

It is only with the heart that one can see rightly; what is essential is invisible to the eye.

I created a hit effect, so you can see what was hit.
So now you can actually see when the weapon was shoot, just added a particle system.
Course work today is all about raycasting and make it possible actually shoot the enemy.
So I got the player a weapon now.
Soon it will be able to shoot on the enemy.

Course work today, let`s provoke the enemy.
Curious who will notice it! 😀

Exterminate!
Exterminate!!

Using OnDrawGizmosSelected() to make the Enemy chase range visible.
Today I am doing some course work again, working on the Enemy AI right now.