It's time for a new Linux article. This time, we're talking about backups:
https://www.somethinglikegames.de/en/blog/2026/linux_07_backup/
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Something Like Games | Feasible backup solutions under Linux
The seventh part of this series of articles looks at various backup solutions for Linux. We examine different solutions, from simple copying to advanced Timemachine alternatives. And the great thing is that, in this case, convenience does not have to be complicated.
Something Like GamesFor all those who have always wanted to know how to use the Pixel Processor from Substance 3D Designer: https://www.somethinglikegames.de/en/blog/2025/pixel-processor-01/
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Something Like Games | An introduction to the Pixel Processor node
This article provides an introduction to using the Pixel Processor node of Substance 3D Designer
So, I've written a new article. This time it's an overview of a few blending modes and the associated mathematics. Maybe it will help someone: https://www.somethinglikegames.de/en/blog/2025/blending-modes/
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Something Like Games | Blending Modes
This post shows and explains the most popular blending modes