My wife always wonders how I’m a both a ‘morning person’ and a ‘night owl’.
I remind her I start the day by washing amphetamines down with tea, and then continue this trend throughout the day.

#Infosec #Philosophy #ADHD #Privacy #MediaPreservation
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My wife always wonders how I’m a both a ‘morning person’ and a ‘night owl’.
I remind her I start the day by washing amphetamines down with tea, and then continue this trend throughout the day.
Ok this is interesting.
The desktop app has no such restrictions, only mobile.
Valve: “We need a credit card on file to prove you’re 18”
Me: “My account is 23 years old”
Valve: “That just proves your account is old”
Me: “A credit card just proves you know someone with a credit card”
So you sit there for a moment. There was no YouTube to prepare you for this. No strategy guide was available yet.
Powercut? TV failed?
For those of you with a TV with a standby mode, you’ll have a chance of seeing this. Originally implemented to help warmup times on TV sets, but later used to enable remote operation.
It was common, when doing any of the above that the standby mode was disengaged. (Won’t go into the exceptions for mechanically latching standbys). Meaning even the standby light went off. You were going to have to go and turn it on manually.
This timing meant you were going to dead by the time your TV came back on.
MISSION FAILED.
Thanks for coming to my TED talk on why Hideo Kojima is a fucking menace and one of my favourite artists.
Second your TV switches its aspect ratio. A minor inconvenience, but strange when it happens.
Finally, and probably my favourite as it happened first time for me experiencing it back then, the screen turns off.
Just picture it. 1998, 10pm, lights are off, huddled around a glowing phosphor wonder box. The most cinematic game ever to grace our screens in full swing. You’ve had 5 minutes of weird shit happening in the build up to the fight. Furniture starts floating, he takes control of your character, you’re scrambling to plug the controller into the other port…
“BLACKOUT!”
The screen goes dark, a weird tone plays, the text is all funky, the screen flickers and the text goes small, like you’ve zoomed out… “wait, that isn’t what my TV normally says”.
CLICK.
Darkness. Silence.
So! Mantis hits you with the “Blackout!”.
1. You get the basic high/low and audio signal at the lowest resolution. All other audio stops.
2. The text HIDEO appears top right. A reference to Hideo Kojima’s name, BUT more importantly, this is a Sony PlayStation. On Sony CRTs of the time, the word VIDEO would appear on this input typically when you switched to it. Kojima used the exact font and colour that Sony did on their on screen displays. In many cases you’d see the two words overlaid, making the reference even more subtle, and slightly creepy.
3. After a few seconds the resolution switches to the maximum possible. And HIDEO becomes smaller. This timing is key, as VIDEO lettering from the TV should disappear by the time this happens. Making it seem like the word has morphed. On many displays the resolution change causes a screen flicker.
4. And this is the big one. Depending on your TV setup, one of three things is about to happen. And all can happen at different times, to the same TV depending on another factor I’ll touch on in a moment.
First your channel selector may switch to another channel.
Could be TV, VHS, Cable etc. In some setups with a decent high-fi stack, this might mean the reciever has a 12v relay signal output which remotely turns on your audio equipment, maybe even plays a CD…
Bear with me, we’re going to start putting the pieces together.
Here goes!
Wellll remember I started with the *low* and *high* signals earlier on?
That’s how. That, and resolution switching.
There’s a third signal that you probably didn’t notice. An audio tone. It’s a very specific frequency. Not noticeable enough for the ordinary player to be bothered by it, but loud enough to saturate the signal to the TV.
And here comes a bit more science. All electrical signals have resonant frequencies that accompany them. Even digital ones. Sometimes you want them or some of them (think music production) other times you probably don’t, like medical equipment, radio communication, or video.
So between the high signal, low signal, and a mid range audio tone (technically lower frequency than video) you have a wide spread of high signal to noise ratio, without much happening on the screen or speakers. Subjecting the display to rapid signal spikes is a good way to ‘wobble’ the oscillators. Remember how powering on your TV often had a weird shaky effect when turning it on? Oscillator spike + cathode ray warm up. Similar effects can be achieved with a Degauss mode, making the ray ‘over paint’ the bounds of the phosphor display.
Well, even though the PS1 was released well before any widely available widescreen CRT, it was more than capable of producing a widescreen capable image.
How? Well, how do we achieve most things? Fuckery.
Metal Gear Solid, did NOT support widescreen resolutions. But that didn’t mean it didn’t produce one at certain points in the game… like this exact time.
How? In two ways… Well the widescreen PS1 games weren’t actually widescreen, they squashed an image into 4:3 which would then be stretched onto a 16:9 (or similar) display. Have a fairly grainy horizontal quality, but it worked.
Second would be to ‘pulse’ the horizontal oscillator by messing with the HSYNC clock power.
But the PS1 couldn’t output a command signal or other signal metadata like modern video. So how did they manage THIS?!
You guessed it. More fuckery.
Now, it entirely depends on which model PlayStation you had, and from which region. But typically the PlayStation could output from 256x224 to 512x512 (very rare).
The PAL consoles are typically considered superior to NTSC ones in terms of image quality, but this was never really taken advantage of, and PAL ran at only 50Hz.
Metal Gear Solid, however, was special. It offered one of the highest resolutions on the system, but at only 25fps. I wouldn’t necessarily recommend it as the version to play, though.
So what am I getting at?