Martin Mauersics

101 Followers
77 Following
164 Posts

Engine Programmer and Game Developer ðŸ‡ĶðŸ‡đ ðŸģïļâ€ðŸŒˆ

🚀 made the colorful shoot 'em up Eigengrau
⚔ïļ now working on a colorful action-adventure

avatar by Karakalth 🐭

🏠 Websitehttps://www.maus-games.at
ðŸŽŪ Eigengrauhttps://www.maus-games.at/eigengrau/

Decided on a new art style for Eigengrau.
ðŸ‘ūðŸ‘ūðŸ‘ū

#gamedev #indiedev #indiegame #shmup #EigengrauGame

I had some problems adding treasure chest animations, so I just got rid of them. ðŸ’Ĩ

#screenshotsaturday #gamedev #indiedev #indiegame

Invested a lot of time in tools recently, but everything is so much faster to create now. I still enjoy rolling with my own game engine, even though it requires a bit more work. 🛠ïļ

#gamedev #indiedev #indiegame

I think I overdid it a bit with those transitions, but I still really like how they turned out. 🌊ïļ

#screenshotsaturday #gamedev #indiedev #indiegame

wobble wobble 🐚🌞

#gamedev #indiegame #furry

Implemented some weird bush gameplay. ðŸŠī

#screenshotsaturday #gamedev #indiegame #bushmup

I've always been a huge Zelda fan, so I really enjoy trying to implement and mix some of its gameplay. ⚔ïļ

#screenshotsaturday #gamedev #indiegame

One of the simple improvements was to already update bullets when they spawn based on the current spawn-timer to remove any discontinuities.

Integrated and updated the old bullet-system. Visibility still needs to be improved, but already works quite well. 🚀

#screenshotsaturday #gamedev #indiegame

I don't have a level editor, so I just used GIMP and hot-reloading.