It is once again the middle of the night and I am thinking about basebuilders.
One situation we face when our base is part of a wider society is the fungibility of tasks.
In the wild, farming gets you food, which you need. Chopping trees gets you wood for walls, beds, fires. Even as you ascend the tech tree, every job provides a directly useful service.
However, in a society, a job is just how you get paid. The player doesn't care whether you're a farmer or a barista if the pay's the same.