I'm working on an alternate history supers game but I can't get the art right. I can't figure out how to give the art a cohesive look.
@Emmett How is it alt? Like, what's the key difference?

@exedore6 I didn't realize the problems it would cause when I first wrote it, but aliens invade right when World War I would have started and a "Protector" comes and gives humans super powers to repel the invaders. World War II is a backlash against the supers that take power after the war.

Supers during WWI would be more steampunk looking than anything else.

Tech progression becomes all wonky because of super intelligence.

@Emmett Maybe have the look from publications of the time period? Like the Disney and Seuss propaganda? See also Get Tough http://judoinfo.com/wp-content/uploads/2016/07/pdf/tough.pdf or The Hobo's Hornbook http://www.horntip.com/html/books_&_MSS/1930s/1930_the_hobos_hornbook__george_milburn_(HC)/index.htm for what I'm thinking. Also perhaps era propaganda posters?

@exedore6 The problem is mainly I'm trying to illustrate a book that goes through several "ages". I may need to drop that idea.

It's weird how in WWI most men have beards and in WWII just few decades later, nobody does. Women supers in WWI are problematic because you rarely see a super heroine in a dress.