In my tests Bevy is incredibly slow at starting up and choppy. I must be doing something wrong, as I see others even do 3D stuff?
This is me starting my little test. A 2D camera, JPG background and 41 sprites. Should it take this long? Most of the time the window is blank my logging says that everything is loaded and Bevy is doing something own. Once it starts, it's really choppy for some seconds. After that it animates quite nicely.
I run a dev build. A release is better.
