Today marks the 30th anniversary of Id Software's Quake.

It's hard to convey how revolutionary this game was in 1996. Running on a fast Pentium, it delivered baked lighting, true 3D levels, polygonal enemies, a NIN score and Lovecraftian worlds at around 30 FPS @320x240 😜

It helped pioneer Internet FPS gaming through client-side prediction over 28.8Kb/s modems and drove adoption of early 3D accelerators.

Happy 30th Quake, thanks for the gibs.

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#retroGaming
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@Dozer I built up an old Pentium system a few weeks ago and the first game I installed was Quake. Had a lot of fun playing through the first few levels, but I haven’t had a chance to get back to it since then. I should make the time this weekend to play some more.
@UpLateGeek Very cool. Always nice to see it running on original hardware.