This week I added an extra column to the map and adjusted zone weights for map generation.
I'm also tinkering with how your deck works. This game is inspired by DBZ: Legendary Super Warriors' combat system, so the deck here worked the like that where you'd start out with a deck of 20 cards and then you'd have a pool of cards that you'd build up during your run to swap in and out of your deck (deck-construction).
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