To anyone currently making their own game, I'd like to ask if anyone else has had this sort of gripping fear when considering publishing anything on their project early with the rise of AI lately.

I've had an idea in mind for a while now but I'm afraid to share anything about it bc of AI, and as a result, I've just not had any motivation to work on the project, since I feel stuck in my options/choices.

The fear of having my work plagiarized is utterly paralyzing and I hate it.

#gamedev #noai

@masterbronetwork I wouldn't worry about it - I don't imagine they would get much useful training from screenshots and videos of a partially completed game

If you were open sourcing your game code it would be a different matter

@ghosttie My main fear is someone stealing my existing early work/screenshots and then rubbing it in my face with AI-generated garbage.

I know it's pretty silly, but it's still an awful situation to end up in and I really do not cope well in these cases unfortunately.

Issue is; Right now, one side of me is going "just share the work, man, how are you going to release a game with no following?", and the other is just utterly paralyzing fear of having said work be stolen, so it's hard to decide.

@masterbronetwork didn't worry about it, it'll be fine

@ghosttie I think I'll probably start looking into how I want to go about posting early footage/previews of my project once it finally gets going.

Sadly, at the minute, I just have an idea and not much else, but I'm hoping to turn it into something at the least.

Thanks a lot for the advice/help, really appreciate it.