My favourite sport is watching millennials complain that new non-linear open-world #Zelda games (BotW and TotK) have no classic linear dungeons like OoT and MM, and thus are not "real Zelda games". So cute how aggravated they become! 😜
@dmian from my pov, they spread out the dungeons using the shrines. Which double as mechanics tutorials. I like it. Spending hours in the dungeons wasn't, imo, the best bit - I enjoyed them but I expect it also put some people off. New model seems better to me.
And I say this with full OoT/Majora era millennial-ness