NEW BLOG POST

You weren't doing anything on a Friday afternoon were you?

Here's 4 thousand words about the new and improved Chronicles behavior planning and how I leveraged reinforcement learning techniques used by Chess and Go algorithms to make my baddies smart and efficient. Enjoy!

https://blog.brianna.town/the-bigger-better-chronicles-npc-behavior-system

#gamedev #indiedev #blog

The Bigger Better Chronicles NPC Behavior System

I wrote about Chronicles` action system ~sigh~ over three years ago and over the intervening horrors of modern existence it has grown int...

The Ebonheim Chronicle

the opening paragraphs of this post have been slightly modified for correctness because the original actions post mentioned predated the first working implementation of behavior planning by several months.

This bothered nobody but me, please enjoy.