ai is a machine that turns "thing i might be mildly interested in" into "something else i can safely ignore"
and honestly, thanks for the help filtering. there's so much STUFF out there and it's hard to know what to focus on these days

game companies seem convinced that as long as the ai isn't immediately noticeable in the final product than no one will care

on the contrary, i think using it ANYWHERE demonstrates such a lack of caring about that stage of the process that i am no longer interested in what the final result will be

"we're not using ai for game assets, we're just using it for..."

coding: you don't care if the final product is a buggy mess that crashes my machine

visualization: you don't care if your ideas are orignal, you'd rather just copy stuff that looks good

writing our emails: you don't care about team communication or feedback and your game will probably suffer as a result

@ana using AI to write emails that people use AI to summarize feels like, maybe the real problem was the expectation of novella-length emails in the first place?