ai is a machine that turns "thing i might be mildly interested in" into "something else i can safely ignore"
and honestly, thanks for the help filtering. there's so much STUFF out there and it's hard to know what to focus on these days

game companies seem convinced that as long as the ai isn't immediately noticeable in the final product than no one will care

on the contrary, i think using it ANYWHERE demonstrates such a lack of caring about that stage of the process that i am no longer interested in what the final result will be

"we're not using ai for game assets, we're just using it for..."

coding: you don't care if the final product is a buggy mess that crashes my machine

visualization: you don't care if your ideas are orignal, you'd rather just copy stuff that looks good

writing our emails: you don't care about team communication or feedback and your game will probably suffer as a result

if you want to make something other people care about, first you have to care about it

game companies: isn't it cool how ai will increase our efficiency and allow us to make games faster?

me, drowning under an avalanche of cool games that i should get around to playing someday: ...

@ana it's a good point actually, there are only so many games that can be made before the demand is saturated, honestly!

@ana Seriously, aside from often going back to the Souls series before even considering other games (which is very much a me problem), I have a backlog going all the way to the 90s and a lot of that is RPGs.

They could stop making games today, it would suck, but I wouldn't be hurting for great experiences.

@ana To say nothing of decades worth of community work. Like ROM hacks that make "NES hard" more accessible or the sheer ocean of mods surrounding Fallout: New Vegas alone.
@ana i love when it's music or audio too because ah yes you have made it clear you are going to perpetuate the never ending cycle of forgetting that sound exists and shoe horning it in in the last minute

- carrie
@ana Concept art: You do not care about the actual identity and tone of your product, so it will end up being generic and boring. You do not allow for exploration and investigation informing while you iterate on the concept stage.
@ana using AI to write emails that people use AI to summarize feels like, maybe the real problem was the expectation of novella-length emails in the first place?
@ana and of course with concept art it's not "looks good" so much as "statistical average of stuff scraped from ArtStation etc" - the entire point of concept art is to define exactly how something is different from what already exists, into which human creators pour so many things (life experiences, cultural knowledge, lateral thinking, conceptual blends, serendipitous reaches, personal styles and obsessions) that these systems resolutely do not have, and will never have.

@ana "oh we only use it for concept art"

THAT IS SO MUCH WORSE AAGHH

@ana "oh we only put shit in the flour"