game companies seem convinced that as long as the ai isn't immediately noticeable in the final product than no one will care
on the contrary, i think using it ANYWHERE demonstrates such a lack of caring about that stage of the process that i am no longer interested in what the final result will be
"we're not using ai for game assets, we're just using it for..."
coding: you don't care if the final product is a buggy mess that crashes my machine
visualization: you don't care if your ideas are orignal, you'd rather just copy stuff that looks good
writing our emails: you don't care about team communication or feedback and your game will probably suffer as a result
game companies: isn't it cool how ai will increase our efficiency and allow us to make games faster?
me, drowning under an avalanche of cool games that i should get around to playing someday: ...
@ana Seriously, aside from often going back to the Souls series before even considering other games (which is very much a me problem), I have a backlog going all the way to the 90s and a lot of that is RPGs.
They could stop making games today, it would suck, but I wouldn't be hurting for great experiences.