Being reminded once more of the opening of Soul Reaver, I feel a bit sad that my little Godot game with no voice acting and no writing experience could never have such a dramatic story.
But even with purely text based dialog, I could still have characters talk like Raziel:
"An eternity passed, and my torment receded, bringing me back from the precipice of madness. The descent had destroyed me... and yet.
I lived."
😎