Is this too much hair sway for a walk cycle 🤔 #Blender #Animation #GameDev #IndieDev

@kelvinvanhoorn.com It is realistic.

I think what matters is if it looks distracting when seen the way that players will be looking at in during gameplay.

I would suspect it might be much more subtle when there's a whole level around with other things going on and not looking at it straight from the side at close up.