I've had enough shimmying along ledges and squeezing through cracks sideways to last me a lifetime

https://lemmy.world/post/44643984

I was always under the impression that these were here specifically because loading screens broke immersion and were just as disruptive. And honestly I prefer it over a loading screen myself. God of War 2018 was one continuous camera shot with fade-to-white only when fast-travelling, it was immersive as fuck. And that was only possible because it wasn’t chucking a loading screen in my face every time an area loaded.

If they’re only there to bloat playtime they can get fucked, for sure, but I am a sucker for immersion.

I was always under the impression that these were here specifically because loading screens broke immersion and were just as disruptive.

This is especially infuriating when you’re playing on a PS5 where there shouldn’t be a need for a loading screen but the game is cross platform and they need to design them into the levels because PC and PS4 need them.

Why would you think that a PC would need a loading screen when a PS5 doesn’t…?

See my other post. A PC is a general purpose machine designed to be modular, this comes at a pretty significant cost in performance. Everything in technology is a trade-off, nothing comes for free.

A PS5 may use the same x86 architecture but the system architecture is not the same as a generic PC. It’s not that a PS5 punches above its weight, it’s actually the other way around: PC’s perform relatively poorly considering their specs. For example: the ability to replace the GPU comes at a massive cost in performance. PCs make up for this somewhat with sheer brute force. A purpose-built machine will always be more efficient.

lol I don’t know if this is supposed to be a bit or not.
LOL, What do I know right. I only have a degree in computer engineering and 20 years of experience as a software engineer.