Poking around the AD&D GM’s Guide definitely has advice I feel is very counter to a lot of neo-old school thinking.

“The final word, then, is the game. Read how and why the system is as if is, follow the parameters, and then cut portions as needed to maintain excitement.”

1/4

#TTRPG #Gygax #ADND #OSR #DND

yep, this one is really weird, as it's counter to the preceived and ostensible intention of AD&D: standardizing the rules.

Edit: referring to 1/4.
@lkh @deinol I mean, gygax basically just collected a bunch of rules and edited them into a coherent format. From what I heard he never actually ran the game like that himself.