When working on an emulator container, getting the game completely up and running ends up being one of the first tasks you tackle. After that, it's the surprisingly labor-intensive act of implementing all the bits we take for granted in a modern game, like an Options menu.

#gamedev #retrogame #nes #indieretro

@skyboygames Ugh, ermagerd yes. Doesn’t matter what engine or framework or whatever, the boring crap like that is always a slog.
@slembcke Few things in life are guaranteed but death, taxes, and implementing keyboard input configuration menus.