Got a question for you #Unity3d #gamedev people, in particular #indiedev
I want to make 3d worlds, like open rpg/action game maps. I find the default unity terrain tools...umm, lets just say less then inspiring. I'm mostly focused on fantasy or high fantasy, and have asset packs to drop into things.
How do I make creating the 3d worlds fun? Or at least not endless pain? Open to suggestions, editor toolings, external tools, etc. I just want this to be fun and fast to iterate, change, tweak.