Of interest to no one, but I've firmly settled on using #Java for my strategy game server side engine.

It's immensely readable (to me), has a plethora of useful production hardened libraries, amazingly well documented, mostly internally coherent, it's very performant and nobody is going to tell me I'm doing it wrong, because it's so uncool these days anyway.

#GameDev #GameEngine

@sashabilton What game is that? :)

@nipafx it's a slow, turn based massively multiplayer fantasy 4x, where magic creates wonder and chaos, but civilisation stifles it.

Or a slow, turned based massively multiplayer cooperative game set on a world where the oceans are rising and the players have to figure out how to survive as a species.

Or,... 😄

@sashabilton Interesting genre mix and theme options. Let me know when it is playable. :)