draft mode engaged
got new pixels drawn and map updated ...
Still need to write scripts for sprite patches where waterfall meet stone ...

Granted, I don't have #NDSdev studio, but hopefully my OS has good tools :P

Ah, it can be adjusted in #LevelEditorForDS once the script defining the states has been uploaded by WiFi, which I haven't done this morning.

Now with #ndsdev colorcyler patched. #ScreenshotSaturday , here I come ^_^
I have already 908/1024 tiles used in that tileset and still it's screaming that dirt is too repetitive ... those unground parts will be quite challenging ... more that I had foreseen...