Also, I wanted to provide a small status update on Redspot since from the public facing prospective, there has been little development on the game lately. I just want to assure everyone that though sometimes the work may slow, there is indeed active development taking place within the redspot codebase, we are aware of the various issues people are facing on Killing ground from bordum to extremely overpowered players to no bases to somewhat lacking moderation and more. The biggest task we are involved in at the moment is linking Redspot to the Sam Tupy Productions account system thus giving moderators the power they need to properly do their jobs / insuring that the game is behind email verification etc, while also not only working on other administration facilities and of course making specific plans for how we intend to restore the rest of the game, such as battlefield, of course. Some of this involves extreme modernization of other parts of the 2018 Redspot codebase, very overdue user interface changes and more. I will again remind of the extreme beta status of the project and point to the warning that shows when launching the game that indicates that you should be ready to put the current version of the game down for the present if it should become too broken for you to enjoy it in the short term, but also assure everybody that indeed work on the project does continue, while apologizing that it can be slow sometimes due to the fact that this is one of many projects being worked on at this time. I and all the other developers of the project look forward to showing you what we have in store at some point in the hopefully not too distant future!