@grumpygamer I understand what youβre saying and I donβt disagree. But I have worked GDC at the PlayStation booth. I can say firsthand that a big benefit for them was meeting talent, bringing them into a demo area and having real talks about publishing, showcasing the (yet unannounced) tech, etc.
Call me out for equivocating, but the story is more complex than βGDC is a conβ.
All of that can happen (and happens) outside GDC too. If a golden era existed it's gone. And now that a lot of people is banned from going to the US safely I'd say the theoretical benefit diminishes a lot.
Good for Ron to call it out loud.
Also it seems USA needs some time to solve it's internal issues and remove pedos from power right now. If they ever become an open welcoming country again it would be nice.
@esteban @pixelscience @grumpygamer
If a gathering has more than a few thousand attendees, or takes up more than one hotel; you're feeding the convention organizers and the (likely corrupt) local chamber of commerce, and/or the (definitely corrupt) corporate sponsors.
The entire paradigm needs to die. There is nothing redeemable left.
@grumpygamer I was a volunteer at the conference for years, and even with the amazing connections it helped me make, I honestly agree, esp for devs outside the US. Don't risk it. Hell, even US citizens have cause to be nervous.
I do miss going, but yeah it was usually more about the socializing than whatever insane tech Naughty Dog farted out this past year (no shade at them but damn they gave a lot of talks).
@grumpygamer I had a *great* time at GDC in the late '90s, heard some intelligent talks (and some which had nightmarish long-term effects), made a bunch of biz contacts. I didn't get rich (much) or famous from games, but crashing got me to be an indie dev.
I dunno what the current tracks are like, but people looking for game industry intros, I don't think there's anything else like it, it's must-have. Travel to the US is a bad idea right now, tho.
#gdc