[P] I sometimes introspect on gaming as it gives me a focus away from awfulness. So, videp games of the '90s and early '00s had a massive problem. It was a problem that was the lifeblood of the era. "What genre is this? How do we define this?" What I find disappointing about today's games is the homogeneity. I'll look at a game and I'll think "I've seen that before." This applies to indies, too. It's a contemporary affliction.

#psychology #videogames #gamedev #gamedevelopment

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[P] The mood has gone from "What if we do this?" to "We mustn't do this, it might make us less appealing as a game than our competitors." It's so rare to find anything that steps outside of that. "I've seen this before. Exactly this. Just with a different coat of paint." The competition now is over the coat of paint, becauae the underlying game has to be the same. A distressing, tragic example of this is Voidling Bound.

#psychology #videogames #gamedev #gamedevelopment

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