It's been a while since I last posted here! If you follow my blog, you'll know I have been working on learning how to program a renderer.
I was very proud because I managed to bring my basic scene from 5.5k+ calls to just 292, with lights and shadows and stuff (see below)!
I achieved this through careful ECS and Material batching 1/3
Credits: Models are Tiny Treat's Pretty Park bundle, btw!
#gamedev #rendering #opengl #graphics
