Over a decade ago (sigh) I had managed to make a rig for Blender's old Freestyle renderer that generated pixel-art-ish icons like this:
Yes, this is a 3d model with no retrouching. It's not "pixel art" especially with all the antialiasing but it gives a very good impression of it at 100% scale (this is blown up 400%)
I really liked the results here - rendering a keyboard that has a lot of high frequency noise at this size without it turning into pure moire is pretty great.
MartyPC needs a decent setup/launcher interface, and my idea was to dust this off and render isometric views of the various systems MartyPC can emulate.
Unfortunately for the life of me, I cannot get anything like this effect anymore in a recent Blender version, and despite my best efforts I cannot hunt down the exact ancient version of Blender i used - all my attempts to load this project and render it again have all ended in sadness.
Anyone know of a good rig for doing this in Cycles?

