馃К Bevy Replicon 0.39.0 is out!

It's a networking crate for the Bevy game engine.

The main highlight is improved visibility filters. They're much more flexible now.
The release also includes various ergonomic improvements and renames.

I need the Cart's bsn branch for my game, so I'll open a draft PR targeting it for all my crates soon.
I just wanted to draft a new release with all the accumulated breaking changes first.

馃摐 https://github.com/simgine/bevy_replicon/blob/master/CHANGELOG.md
馃摝 https://crates.io/crates/bevy_replicon

#bevy #simgine

bevy_replicon/CHANGELOG.md at master 路 simgine/bevy_replicon

A server-authoritative replication crate for Bevy. - simgine/bevy_replicon

GitHub

Created a branch that targets the bsn branch. All tests pass, and all examples compile:
https://github.com/simgine/bevy_replicon/pull/660

I haven't used the bsn macro inside the examples yet because its syntax might still be unstable. I'd like to wait a bit.

The branch also includes long-awaited resource replication support! See the replicate_resource* methods.

I ported bevy_replicon_renet as well:

https://github.com/simgine/bevy_replicon_renet/pull/74

#bevy

Update to Bevy 0.19 by Shatur 路 Pull Request #660 路 simgine/bevy_replicon

Targets latest Cart's branch with BSN. The PR also implements resource replication from the latest main.

GitHub