An in-depth write-up about how I made Shufflepuck Cafe run at 60 fps on an 1MHz computer - including two-player network games.

https://www.colino.net/wordpress/archives/2026/02/23/the-challenges-of-porting-shufflepuck-cafe-to-the-8-bits-apple-ii/

#RetroComputing #AppleII #GameDev #Assembly #Shufflepuck

The challenges of porting Shufflepuck Cafe to the 8 bits Apple II

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@colin_mcmillen Great writeup of an incredible project, thanks for that!